Adventure Forward 2: Points of Conflict

Adventure Forward 2: Points of Conflict is a Roblox adventure game created by mh:garbagerobloxgames:Explode1, along with a few other users that helped with the project during its production. Players go on an adventure to collect Stars and Symbols from 10 different worlds (11 if you count the post-game mission) and Bonus Worlds to stop Celesteal from taking over the world. A fan made remake under the title of Adventure Forward 2: Repainted released during September of 2021.

Story
After the events of the first game, a new villain called Celesteal has arrived, and the Second Star Savior (the player character) has been summoned by Cyalm to defeat Celesteal.

Original & Re-released

 * 1) The game became mobile compatible during some point in 2018, however, this was the last update that its predecessor would receive before Explode1's termination.
 * 2) The thumbnail is far better than the previous game's, since the drawings look more polished and shows a few of the main characters that are presented such as Anshine.
 * 3) While the plot is generic and forgettable, there is a decent plot twist that reveals Cyalm was Celesteal all along, with an average buildup as well. It is also revealed that Stratosfear was the first Star Savior all along.
 * 4) The graphics are pretty nice to look at and do have some more charm added to them.
 * 5) Doesn't lag that much, even when the graphics are set to 10.
 * 6) The gameplay is a huge step up from the first game, it introduces a handful of interesting new mechanics such as Marbles, Batteries, spring pads, and new obstacles such as timed hammers and speed pads that make the pacing quicker and parkouring a bit more tricky. Some mechanics also return, such as the Dash Pepper.
 * 7) The respawning time isn't altered from the original game, as it still takes 0.5 seconds to respawn, which helps keep the pace going.
 * 8) There are multiple badges for players to collect when they collect more Symbol's throughout the game.
 * 9) Many endearing characters, since each of them have unique personalities, such as Cyalm being more mysterious, and Ulipse being more harsh.
 * 10) The hub world, Sky Emporium, is an interesting place to explore and it even has some bonus stages. The more Stars and Symbols gained through the worlds unlock more accessible areas, leading to decent looking views of the hub or more Points to talk to.
 * 11) The landscapes and are far more creative and feel more original, such as having a world based on Chinese culture (Mad Dragon Festival) and having a world based on electricity (Battery Canyon).
 * 12) The number of collectable Stars is greatly increased from the prequel. While this game has 55 main Stars in total with 36 bonus, which equals a total of 91 (40 more Stars than the first game). 4 more Stars if you exclude bonuses and 11 more if you compare the re-released version of the first game instead.
 * 13) The re-released version made the Bonus Levels free (check BQ #8 for more information on this topic).
 * 14) Checkpoints were later added to the Celesteal boss fight after collecting every three Symbol's (BQ #12 explains with more detail).
 * 15) A post-game mission with an entire world to collect five Symbol's from five Points (Yawgate, Stratosfear, Morward, Pasless and Voixer).
 * 16) Despite the extremely anticlimactic secret ending (check BQ #14 for more detail), the re-released version has the creator getting exploded by the Trollface, and has the Trollface replacing him for the rest of the ending.

Repainted

 * 1) The graphics are far more superior than the original's, despite lagging the game.
 * 2) The soundtrack has been remastered and much more Kirby songs were added, and a few of the more edgier songs have been removed.
 * 3) There is now a new path in each world to collect an extra Star, along with four hidden Cyan Stars that can be accessed after collecting the Symbol of the world that you're in, and a few of the Red Coins have gotten new spots now.
 * 4) The new Bully Bots have been gratefully improved over their past selves, since they are now defeated by jumping on their heads.

Points of Conflict

 * 1) The main thumbnail is incorrectly scaled, with the top and bottom sides not completely filling up the rectangle. Oddly enough, the Beta version has a properly scaled thumbnail, with the entire rectangle being filled.
 * 2) The re-released version lacks every badge from the original game, and doesn't introduce any new badges.
 * 3) The Superstar Mode doesn't offer much, since all it does is raise the difficulty.
 * 4) False Advertising: The game claims to have countless secrets, and the only actual secrets are mostly just Red Coins or memes that are hidden in the Bonus Levels. The secret ending even states that there are 296 Red Coins.
 * 5) While the soundtrack is nice for the most part, a few of the songs are rather edgy, though this mostly applies to Distortion Paradise and onwards.
 * 6) The plot is just the generic "Oh no, an evil guy has taken over your home, now you must stop him", which makes the story look stale considering this game was released in 2017, meaning that not only was its prequel three years old by the time, but other Roblox adventure series such as Roblox Adventure, A ROBLOX Quest, Legoblock Adventure, and Max Adventure were already 5-9 years old, and those already share identical plots with this game.
 * 7) Plot Hole: In the re-released version of the first game, in the post-game mission, the player walks down a long path to collect Stratosfear's Symbol, yet in the 2nd part of the sequel's post-game mission, the player still collects that item. So it is never explained if either one of Stratosfear's Symbols are fake or real.
 * 8) Pointed out by GQ #13, despite the Bonus Levels being free in the re-released version, if a player were to purchase them in the original version nowadays, they wouldn't access a major part of the game, since the player needs to get Symbols from other Points to make progress, but since the Compale, Ulipse, Ixol, Cyalm, and Celesteal boss fights are broken, a normal player wouldn't get past Frosted Snowland with 18 Stars and 2 Symbols, or 54 Stars and 2 Symbols if they've purchased the Bonus Levels, which pretty much makes them a scam now.
 * 9) The Bully Bots are just as bad as in the first game, where you have to annoyingly push them into a death pit, taking the risk of being flung all over the place, and possibly resulting in a Game Over.
 * 10) The game gets very edgy in Distortion Paradise, since the dialogue starts to get cheesy, and the music gets stranger.
 * 11) The main boss fights are laughably easy, with Ixol being the worst fight of the bunch, since his fight requires only around 10-30 uses of the movement keys.
 * 12) As stated earlier in GQ #14, the original boss fight against Celesteal lacked checkpoints.
 * 13) Speaking about the boss fights, these are now broken in the original game, thanks to Roblox updates, and Explode1 being unable to edit the game due to his termination.
 * 14) Mentioned by GQ #16, the secret ending is extremely anticlimactic, since all that you get is a boring speech about Explode1 (Original version) or the Trollface (Re-released version) telling the player about what each main boss, Compale, Ulipse, Ixol, Cyalm, and Celesteal were inspired by. It doesn't help that in the original version you had to pay robux for the secret ending, meaning that most players probably wouldn't have been able to even access it in the first place, and if you add BQ #8 to this, it makes the situation much worse.

Repainted

 * 1) As GQ #1 states, the game is a bit laggy, which is something that the original lacked. Lowering the graphics down a bit during gameplay slightly damages the game's pacing.
 * 2) Despite offering more than Superstar Mode, the game still doesn't have that much stuff, since all it adds are upgraded graphics and one extra main Star and four hidden Cyan Stars for each world.
 * 3) The introduction looks unsettling, since it shows a few of the characters looking like humans, which comes off as uncanny.
 * 4) The animation is pretty strange and doesn't feel natural or realistic at all, mainly due to it being a bit stiff, however, unlike mh:garbagerobloxgames:Adventure Forward 3: Crown of Shadows, the limbs of characters don't detach.
 * 5) The gameplay for the extra Star path is weaker than the rest of the original game's, it not only suffers from too many Bully Bots, but the jumping is rather identical to parts of the other worlds.
 * 6) Adventure Grounds is cluttered a lot by Bully Bots, and there are even groups of them guarding nothing at some points in the world.
 * 7) The hitboxes can be a bit wonky at times. For example, in some occasions if you hit a Bully Bot on the top of its body, it won't get defeated, which causes a cheap hit or even a cheap death to occur.

Reception
The game was highly praised for its gameplay and great improvements over Adventure Forward 1: Star Savior. The original game currently has around 71K+ favorites, 3M+ visits, and 22K+ likes to 3K+ dislikes. The re-released version has 35K+ favorites, 1,5M+ visits, and 9K+ likes to 1K+ dislikes. Repainted was also met with positive reception, and while there aren't really any in-depth reviews, most users claim that they enjoyed the demo. It currently has 1K+ favorites, and 21K+ visits, with 700+ likes to almost no dislikes at all.

Trivia

 * When the game first released, it was titled Adventure Forward 2 (GRAND OPENING).
 * There were two cut DLCs for the game under the titles of Remnants of Celesteal, and Hall of Memories.
 * The trailer for the original release was taken down at an unknown date.
 * There is an unplayable Beta version of the game with a few minor differences.
 * The game is titled AF2 Beta instead of Adventure Forward 2.
 * There is no trailer available on the thumbnail images.
 * The badge names were different, aside from Shattered Vengeance, with each of the other badges (Aside from the post-game mission) being called Symbol Door #1 Unlocked, Symbol Door #2 Unlocked, Symbol Door #3 Unlocked, and Symbol Door #4 Unlocked.
 * Symbol Door #4 (Or Distortion and Dragons in the final release) was in a different spot, and comes after Shattered Vengeance in the badge list
 * The post-game mission might have not been in the game originally, since there is no badge in the Beta's badge list that represents this quest.
 * Over time, there have been moderations of the game with a few differences, such as one of the moderations adding HD Admin into the game.

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