The Day the Noobs Took Over Roblox 1

The Day the Noobs Took Over Roblox is a Roblox adventure game created by cloakedyoshi. Players go on an adventure to stop the Noobs from taking over Roblox. In 2015, a remake of the same game under the same name was released as well, featuring a more extended adventure.

Story
The player is trapped in a jail cell, and the player escapes the jail cell, only to encounter King Noob's castle, along with King Noob himself at his throne. The player then escapes his castle with a spaceship, and then ends up in space. The player then boards a noob ship and finds a coin that takes him to a happy home. The player then enters a portal (Or a long hallway if the portal is broke) to have a rematch against King Noob. Once the player "defeats" King Noob, a few Robloxians congratulate the player on their success, and the player could have been allowed to explore a free grassy field. but because the remake of the game happened, the player is instead forced into the remake instead if the player attempts to go into the grassy field.

Classic version

 * 1) The thumbnail looks very nice, since it tries to represent the theme of royalty pretty well, with the royal-looking area, and King Noob sitting on his throne.
 * 2) While the plot is just your generic "Oh no, an evil guy has taken over your home, now you must stop him", this is not only excusable since that it released one year after Roblox Adventure Original by Polyhex, but this game tries to be a bit more different with it, since instead of having some generic dark creature ruling over the world, it's instead an army of Noobs that are really mean, and they have trapped the player in a jail cell, and it's up to the player to stop the Noobs from taking over Roblox. More of the plot is explained in the two sequels of this series as well.
 * 3) The graphics look nice, and throughout time, more materials such as brick and slate were added into the game to improve the graphics.
 * 4) The game doesn't lag that hard, and will most likely only lag if the player is playing on a weak device, or forces the game to lag.
 * 5) The gameplay was good for the time, and does try to use a few mechanics to make the gameplay more interesting, such as speed platforms, and searching for a specific item to move on.
 * 6) Depending on the players point of view, the game can be pretty funny due to the very random game design.
 * 7) There are two side quests for the player to complete, which does add some replay value to the game.
 * 8) * To complete the first side quest, the player must go in an alternate room when they first encounter King Noob, and the player must jump over Tix to reach the platform with the badge.
 * 9) * To complete the second side quest, the player must use a trampoline that is near the happy home to hop onto a ledge to reach the badge.
 * 10) There are 18 badges for the player to collect, and a few of them are secrets such as the Hax badge, and this also adds more replay value to the game, however, half of these badges can no longer be obtained anymore.
 * 11) There are multiple secrets scattered throughout the game, such as being able to skip the fish jumping and Spam Jump segments of the game by going through a fake wall near the In memory of Erik Cassel badge, and the Hax badge, where the player must go through a tiny hole near the Front Door checkpoint to then go through a fake wall connected to a mountain.
 * 12) cloakedyoshi still updates the game from time to time so that the game doesn't break down, which is something that most Roblox developers don't do.

Redone version

 * 1) The thumbnail images look pretty neat, as they show a few a areas throughout the game that might interest the player, and there is also a cool image of Noobs at a war as well.
 * 2) The graphics look pretty nice, since that there are plenty of materials used throughout the game such as grass and marble, and there is even some terrain used in a few of the sections of the game as well, such as the hub world.
 * 3) The game isn't that laggy when the graphics level is set to 10, and the game only lags if the player forces the game to lag.
 * 4) The music is nice to listen to, and it doesn't get that annoying either, and the songs do fit the themes of each area in the game.
 * 5) While the gameplay is a bit stale, the gameplay does try to mix itself up by adding some other unique ideas such as having to drive a mail truck away from prison in chapter 1, and having to cross a road to the White House in chapter 3,
 * 6) The game adds plenty of new sections that weren't seen in the original game, such as going to the going through the sewers in chapter 4, and having to solve a puzzle at the end of chapter 6.
 * 7) There are a few secrets scattered throughout the game, such as The Golden Tile hidden in the Government Bathroom section of the first chapter, and the badge, OVERUSED MAY MAY CONFIRMED in the hard section, Hightail It in chapter 2.
 * 8) If the player gets stuck at some point during the game, there is a little OBJECTIVE guide at the top left corner of the screen that guides the player on what to do depending on what point of the game that they've reached up to that point.
 * 9) If the player is low on health during some parts of the game, they can pick up a few health packs that grant the player 50 pieces of health back.
 * 10) In the Hightail It section, players can choose to take an easier or a harder path, so that less skilled players can get through the section easier, and for the more skilled players, they can give their selves a bigger challenge and can even find a hidden badge as stated earlier in WITOR #7, and if they find the hidden badge, they're also rewarded with a temporary speed boost and face as well.
 * 11) The plot twist with King Noob dying because the platform that he was standing on was Styrofoam is kind of funny.
 * 12) The credits is nice, since that it shows the army seen at the end of the game traversing through what the player had previously traveled through during their adventure, and while they do disappear after a little while, the player still gets to see the rest of the game in cutscene form as well.
 * 13) While the Bonus Chapters do cost robux, they're all very cheap, with each of them costing 3 or 5 robux.

Classic version

 * 1) The player doesn't really fight King Noob, since that the player just runs past him and exits his areas, and other games such as Roblox Adventure Original had the player killing bosses instead, such as luring them into their doom, or using a sword to kill them.
 * 2) Half of the badges can't be obtained anymore, either because they require a certain user to join the server that the player is in, or the player had to have played the game during a certain day in the years of 2010-2014.
 * 3) Despite WITOR #6 stating that the game can be funny to some players due to the random game design, these random moments don't connect very well to the game at all, such as having to dodge fish in hallways with no water, or having to collect a coin on a noob ship to get teleported to a happy home.
 * 4) The ending of the game feels pretty unsettling because normally, players can only get as far as a cave with lava and a few Robloxians congratulating the player about their victory against the Noobs, and if the player tries to go to the grassy field in later versions of the game, they will be teleported to the remake of the game instead.
 * 5) The game is pretty short, and even for 2009 standards, since other games that released around the same time such as A ROBLOX Quest: Quest to the Guest took around one hour to complete, while this game on the other hand only takes around ten minutes to finish instead.

Redone version

 * 1) Players are unable to keep track of how many badges that they've earned in the game, since that the only badges that show up on the game's place is the "You met" and "Visits" badges.
 * 2) Four out of the six Bonus Chapters cost robux, and while this isn't that big of a deal because of the cheap robux pricing as stated earlier in WITOR #13, some players might be unable to access these Bonus Chapters because they cost robux in the first place.
 * 3) Players are not allowed to reset in the game, so if the player gets stuck at some point throughout the game, the player will either have to find a different way to die, try to push forward, or leave the game.
 * 4) While the graphics mostly do look nice as stated earlier in WITOR #2, there are a few graphic glitches throughout the game, such as a few angled walls flashing quickly in the Government Hallway section of chapter 1.
 * 5) The animation is a bit strange, since that the animation feels stiff, and overall feels a bit rushed as well.
 * 6) There are a few grammar errors throughout the game, such as having the word "ain't" spelt incorrectly when one of the prisoners says "At least this aint banland..." in the first chapter.
 * 7) As stated earlier in WITOR #5, the gameplay is a bit stale, as it is cluttered with walking and identical jumps.
 * 8) During the Mailtruck Rodeo section in the first chapter, it's very easy to flip the mail truck over, which makes controlling the mail truck very annoying, since that the player can only get hit a few times, otherwise the mail truck will break and kill the player.
 * 9) The boulders in the On the Ground section in chapter 5 move in unpredictable ways, which is not only unfair, but is very annoying for speedrunning as well.
 * 10) A few of the chapters are pretty short, with the worst competitor being chapter 3, since all that the player does is walk through three roads without getting hit by a car to enter the White House.

Reception
The game was praised for being a proper adventure game at the time, and for being the start of the The Day the Noobs Took Over Roblox series. The game currently has around 692,000 visits, around 11,000 favorites, and a like and dislike ratio of around 2,100 likes to around 670 dislikes.

Trivia

 * The Hax badge was lost for many years, until two users managed to find it on 10/2/2021 at around 9:40 AM EST, and leaked it to the The Day The Noobs Took Over Roblox Fan Club, and cloakedyoshi couldn't even remember where the Hax badge was before the badge's rediscovery. The two methods on how to get it can be seen here:
 * Near the front door checkpoint, go to the opposite direction of King Noob's castle and go through the left side of the wall, and then proceed to walk to the front side of the mountain that can be seen behind the wall that you just passed by.
 * It is also possible to go through a passable wall next to Erik Cassel's badge, and there should be a door that says "No Secret Here". Walk into the door, but don't fall away from it, and then jump onto the wall next to you, and then proceed to walk to the front bottom of the mountain.
 * In the credits of the remade version of this game, it claims that the remake of this game took roughly around four months to finish.
 * In the credits of the remade version of this game, it also claims that cloakedyoshi had no idea how to script back in September 2014, however, he managed to learn plenty of it two months later, thanks to the Roblox wiki.
 * cloakedyoshi himself claimed that development for the classic version of this game started in November of 2009 on the TDTNTOR Fan Club group.