Adventure Forward 1: Star Savior

Adventure Forward 1: Star Savior is a Roblox game created by mh:garbagerobloxgames:Explode1, along with a few other users that helped with the project during its production. A mysterious figure named Stratosfear has smashed all of the Stars out of the sky and imprisoned the citizens of Maytown, and it's up to the player to stop Stratosfear and his diabolical schemes.

Good Qualities

 * 1) The thumbnail is okay, and for the time, it's a decent thumbnail, although there are other games that released around the same time as this game  with better thumbnails such as A ROBLOX Quest: Elements of Robloxia.
 * 2) The graphics look fine for 2014 standards, although they are certainly weaker compared to others games that released around the same time as this game such as A ROBLOX Quest: Elements of Robloxia.
 * 3) The game doesn't lag that much, even when the graphics are set to 10, with a few exceptions such as the majority of Sweet Skies.
 * 4) The music is pretty nice and has a ton of Kirby songs in it, and while there are a few songs that try to be edgy throughout the soundtrack, the soundtrack doesn't try to be that edgy, and the soundtrack also isn't as edgy as Adventure Forward 2: Points of Conflict's soundtrack (Yeah, thanks, Ixol).
 * 5) The checkpoint system is pretty neat, since that it requires the player to walk in a specific area to obtain a checkpoint.
 * 6) The respawning time is pretty quick, as it only takes 0.50 seconds to get the player respawned, which helps keep the pace of the game going.
 * 7) The hub world is a pretty neat area to traverse through. The player starts off by being outside of Maytown, and they are only limited to Whistling Woods, the tutorial house, and a secret stage behind the tutorial house. Once the player has collected at least 1 Star, the player will gain access to Maytown itself, where they're allowed to explore different areas of Maytown to have a better view of Maytown and its surroundings, find secret stages for more Stars, and NPC's to talk to.
 * 8) This game introduces the Bugs that are average enemies that charge towards the player, and take a bite out of their health, and if they bite the player 3 times if the player has full health, they will kill the player. Bugs require two hits on their backs to kill them, and they retreat back to their spawning positions once they get hit the first time. However, these Bugs only appear in this game, and aren't seen in any other future installments of the Adventure Forward series.
 * 9) The game does have a few interesting mechanics that are utilized for certain Stars in the game, such as using a Dash Pepper to speed through steep slopes to reach a Star, or using a Forcefield to become immune to a death pit in Vintage Voltage.
 * 10) The original version of this game had a total of 51 Stars to collect, and the re-released version adds an additional 29 Stars as well, which means that the re-released version has a total of 80 Stars to collect.
 * 11) The re-released version of the game adds multiple Red Stars that are hidden in a few spots that players are allowed to collect, the early hub world for the original game, Trap Town, along with a few extra levels to obtain more Stars.
 * 12) Out of the entire Adventure Forward trilogy, this game doesn't really try to be that edgy at all, making it the least edgiest game out of the Adventure Forward trilogy, and the only bits of the game that try to be edgy are only the final world, Shadow Hill, along with the post-game mission in the re-released version of this game.

Bad Qualities

 * 1) The plot is just your generic "Oh no, an evil guy has taken over your home, now you must stop him". This would be acceptable if the game was released before 2012, but when this game released, Roblox Adventure Original and A ROBLOX Quest: Quest to the Guest were already six and five years old, and those games shared identical plots as well.
 * 2) The gameplay is cluttered with walking and with a lot of the same exact or identical jumping as well, and while there are a few timed and moving obstacles scattered around throughout the game, some of them actually manage to slow down and damage the pacing of the game, since a few of them are unnecessarily slow, with the worst competitors being a majority of the timed and moving obstacles in World 5, The Clocktower.
 * 3) This game introduced the infamous Bully Bots that not only can cause players to get flung by them accidentally, but they only die when they're bashed into a death pit, and they're hated among most players.
 * 4) A few of the mesh obstacles have box hitboxes, which can cause some really cheap deaths.
 * 5) The worlds don't feel very original, and some of them feel like they were ripped from Super Mario 64 such as World 5, The Clocktower
 * 6) As stated earlier in GQ #3, some sections of the game such as Sweet Skies are really laggy, which will require the player to stop for a moment to lower their graphics down, which does damage the pacing of the game a bit.
 * 7) The boss fights are really easy, and don't really require a strategy to beat them, although they're not as easy as Adventure Forward 2: Points of Conflict's boss fights.
 * 8) (SPOILER ALERT) The post-game mission in the re-released version of this game is really anticlimactic. All that the player gets is a long path to walk down, only to then get the leaderboard and even the chat itself taken away from their selves. A bit later on, the player can  collect Stratosfear's Symbol, and then the player is forced to leave the game. Was there something wrong with just adding a script to teleport back to the main hub world? The original version of this game might have not had the post-game mission since it was released three years earlier than Adventure Forward 2: Points of Conflict, but the re-released version of the game was released three years after Adventure Forward 2: Points of Conflict, and Adventure Forward 2: Points of Conflict had an entire world to traverse through for its post-game mission, so the developers were most certainly able to add more than just some dialogue, a path to walk down for the player to obtain Stratosfear's Symbol, and taking away the leaderboard and the chat from the player.
 * 9) The original game by Explode1 is now permanently closed, thanks to his termination.

Reception
The game was met with mixed reception from most players for its dull design, but for also being the start of the Adventure Forward series. It's often said to be most players least favorite adventure game, and it has also become one of the worst ROBLOX adventure games of all time because of this. The original game currently has around 22,500 favorites, and had an exact amount of 785,236 visits, while having exactly 5,979 likes to 967 dislikes. The re-released version currently has around 4,100 favorites, around 20,000 visits, and around 1,500 likes to around 70 dislikes.

Trivia

 * For a little while, the trailer for the original game was taken down during some point in 2021, but was later put back up around July or August of 2021.

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